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| The Japanese troops and the locals |
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| The locals |
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| others props |
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| The trishaw (lanca) |
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| old bicycle |
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| boat |
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| japanese tank |
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| a tall building |
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| the model put into unity 3d engine |
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| top view |
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| Old Bicycle model |
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| Hut |
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| Trishaw |
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| House Shop 1 |
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| House Shop2 |
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| House Shop modeled in 3ds max |
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| The purple figure act as 2 Meter human scale |
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| House Shops in variation |
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| More House Shop |
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| The Scenery of Stadium |
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| The Booth that will transfer you to the next level |
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| Interactions |
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| The Explanation of this level |
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| The task explanation |
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| The scenery of the Mining Field |
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| The Interactions |
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| Start off with the quarter of the stadium |
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| Duplicate and mirror it |
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| Duplicate and mirror it again, put on the details |
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| Almost complete stadium without texture. Estimate Poly Count = 22,000 |
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| Final Stadium With texture |
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| Warehouse. Estimate Poly count = 640 |
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| Tin Dredger. Estimate Poly count = 600 |
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| Mining Building & huts. Estimate Poly count = 3,000 (all) |
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| Mining Cart. Estimate Poly count = 600 |
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| Steam Navvy. Estimate Poly count = 1,000 (both) |
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| Tin Dredger. Estimate Poly count = 800 |
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| Train head. Estimate Poly count = 3,800 |
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| Terrain. Estimate Poly count = 20,000 |